Kadokawa Games held the fastest experience and talk event of the new robot simulation RPG "Relayer" from 11:10 on December 18 at the Sofmap AKIBA Amusement Center 8F Event Space in Akihabara, Tokyo.。
The experience session was performed without crowds because it was guided by people who have a numbered ticket distributed at the store.
At the venue, the correlation diagram of the character, the power correlation diagram, the visual illustration, and the huge pop of Stella "Astria" and Terra were on display.
This work is also exhibited at the Happinet booth of Tokyo Game Show 2021 (TGS2021).This year's TGS is the first experience session that the general public can participate in because the general participants could not participate in the venue due to the new colon virus infection.
The stage I experienced this time is different from TGS, and it corresponds to the "hate list" that was not implemented at the time of TGS, and the display of the danger range of being attacked by the enemy.
This time, due to time, I only experienced the stage battle, so please check the TGS trial report for other factors.
The map of this work is a quota view that looks down.Move along the square displayed on a beautiful visual and fight against the enemy.This field was like an extremely cold ground surrounded by a pile of ice.In the image visuals, a color -like band like aurora was visible, depicting a beautiful world that emerged with strong light.
This field.It is covered with ice on one side, and it feels like a beautiful frigid place based on blue.
The player -type human weapon "Stella Gear" is divided into four types: assault, snipe, tank, and scouts, and the range is determined by the weapon.
Last time, at the time of the TGS, it was necessary to match the enemy in advance, check the type of enemy weapon and the travel distance, and act while checking the range of attacking.However, this time, the button was able to display the danger range of being attacked by the enemy, so there was no hassle and the units were moved crispy and the unit.
Because the field is blue, it is a little hard to understand, but the blue part of the square is in the movement range of the ally unit, the lines of the square are in the red area, and the inside of the square is black.
The enemy will not approach unless you enter the danger range, so it seems good to first enter the danger range with tanks and assaults.If you are attacked by an enemy, you can fight back even if you defend if the range is the same.Whether you're defending or waiting, the power of counterattack doesn't seem to change.
By the way, if you defend, the attacks received from the enemy will be reduced, and in the case of waiting, the SP will increase.If you do not enter the danger range of the enemy, it is likely to be the basics to wait, if you are in a danger range and pick it up.
Even if you defend, if the range is the same, the counterattack will be executed.
Also, as I introduced last time, if you attack the same enemy as the unit in the enemy's attack range, the "back stub" will be activated.
If the allied unit is in the range that can attack the enemy and the act of acting can attack the same enemy, the letters "B" that can be backstub will be displayed in the square.If you move to that place and attack, the back stub will be activated
In this work, hate is important, and the higher the hate, the more attacked by enemies.Hate could be confirmed by numerical values, but at the time of TGS, I had to check for each unit.However, in the version of this experience session, a button calls a hate list, and you can see at a glance which character hate is high.
The information that comes out when the unit is selected is that the value next to the "!" Icon in the upper left is hate
It became clear at a glance which unit is targeted because the hate list can be displayed.
For example, in the case of the above -mentioned hate, even if Terra is near the enemy, if there is a sun in the enemy's range, the sun will move and the sun will be attacked instead of the nearby terrain.Using this law, a unit with high hate is approaching the enemy's range, and you can catch the enemy, so that the preceding allies can not be attacked.
In addition, this work is a quarter view, but the direction of the magnification, reduction, and the direction of the viewpoint can be changed to some extent.Rather than looking down from Oita above, you can enjoy the beautiful scenery of the map from a viewpoint that looks like Stella Gear from the front.It's a nice place to enjoy, easy to fight, and change the appearance.
If you look at the angle as seen from the front, you can enjoy it with a beautiful map as a background.
Each unit can use various skills such as recovery, buffing, and debuff using SP.In the trial version, assault and tanks can be used with self -heels, and even if you attack, you can surpass yourself by self -recovery, but you will also be worried about what will happen in the form of this area in the formal version.
In addition, when the gauge in the upper left accumulates, a special move called "Big Bang" can be used.There are five gauge stocks, 100, 200, 300%, and 100 increments.It is said that this special move will increase depending on the growth of the character.
Skills vary in recovery, buffs and debuffs.When the unit is selected, it will be displayed on the upper left, it will be 100%when the gauge accumulates to the end, and it is stocked up to 5 levels.
"Big Bang" is an attack that can attack enemies within the range.The range varies from a special move
Cut -in and flashy animation are included
I felt that the time to decide the action was reduced by the display and the helpist of the dangerous range added to the version that could be played in this experience session, and it became easier to play.
In other simulation RPGs, it may not be clear which units are attacked by which elements, such as how to reduce physical strength and defense.However, in this work, it is attacked on Hate Street, so you can proceed with the fighting method that makes use of it and the battlefield as you want, so people who like play like a board game that move hand based on such laws.It seems to be especially recommended.
There are many attractive characters, so the story is a concern.If you like robot simulation RPG, why not consider purchasing?
Title: Relayer Genre: Simulation RPG Sales: Kadokawa Games Development: GODWARS TEAM Platform: PlayStation 5 / PlayStation 4 Release Date: 2022 Price: Normal version: 7980 yen (package / download version) Limited version"Layer Deluxe Edition": 9980 yen (Package version) Download limited edition "Digital Premium Edition": 9978 yen Voice: Japanese, English, English, French, Italian, Spanish, Traditional,Korean CERO: C (for 15 years or older)
* For the PS4 version, you can upgrade the PS5 version for free.
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